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    Anonymous commented  · 

    Hi Muthukumar,

    Thank you for the prototype.. But this is just what we want to avoid. The buttons should be not be fixed. My gif example shows exactly what the bug is.

    - Buttons should stay in the header
    - Overlay location on the button / buttons only
    - When viewport is changed and the bodypart is more visible , the intented overlay should still work only on the buttons.
    - Now with scrolled viewport the rollover mimic (overlay) is placed downwards and is not positioned over the buttons itself

    I created a scenario overview , story example
    https://imgur.com/a/MHK4RH9

    Greetings Patrick

    Anonymous commented  · 

    Hi Muthukumar,

    I have created a gif for you to clearify more of the issue:
    https://imgur.com/a/ZhOo1l9

    Anonymous commented  · 

    Hi Muthukumar,

    By selecting that option, the situation stays the same.
    Or actually it will make it worse. Then buttons will stay on the same position but the header image will scroll. The mapping error stays the same regardingless , fix position.

    Also you should be able scrolling the viewport when having an action like tap>overlay. Now the screen will remove the scrollbar. But this is more an feature then bug.

    Kind regards Patrick

    Anonymous shared this idea  · 

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