Slow animation of overlay in a published prototype
After publishing a prototype with around 10 screens, the overlay of an ios keyboard takes 4-5 seconds to show up after the initiated target is clicked/tapped. I made a new file with only 1 artboard and the same overlay and the animation worked as expected (.2 sec). What could cause this in a more complex prototype (with 1-2 targets per page)? I have to send a disclaimer to tell people to wait for the keyboard to show up (not cool). Is this a known bug?
Nothing specific per se other than possibly a timing setting in the overlay link. Here’s my link for your file which is looking good on my end – https://xd.adobe.com/view/dfb4ad69-526a-46e0-459f-5a6d5eda3b59-a985/screen/b2e66000-8f27-4c7f-ad8a-db27a947fe40/Search-4
Do you know why other animations would work and not that particular animation?
Here is the public link. Apparently, I switched to private and never went back to public.
Here is the file:
Sure. I may have tried the private feature because there was an update to it with a new feature, but I believe I did a "New" link for public to make sure, but it kept the private status? I don't have the file with me now. I'll have to post it later today. Thanks!
Actually, it is "supposed" to be public. I never published it private. That is what I was trying to state earlier. If I try to do public again, the same thing will happen. I always updated on Public, not private.
I did not try another browser. I could give that a shot.
Here's the link:
There is a search icon at top left and it moves to a search area. Click the search box and the keyboard is supposed to fly up (it will, but it takes 4-5 seconds for me).
Also, this is supposed to be a public link. It wants an Adobe ID to view it? Also, when you want to update the prototype the tab is always on "Private" when I revisit, even though I never went to private. Maybe another bug?
This is the latest version (Aug update) using Windows. Chrome as the browser.