Adobe XD: Feature Requests

We love to get feature requests for Adobe XD! You can view existing feature requests, vote on them and add your comments, or you can submit a new feature request.

While creating a new feature request, please include:

  1. Description of the feature
  2. Why this is valuable to you
  3. If possible, an image or video that helps us understand your feature request
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Adobe XD: Feature Requests

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  1. Eg: When you have a friends list inside a game screen, in a prototype, I need to be able scroll in a clipped mask of a container, which is currently possible in Principle, which makes a group scrollable vertically or horizontally. I'm looking for the equivalent of the same here.

    81 votes

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    4 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →

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    We’re currently testing a feature like this as part of the private prerelease program, and expect to deliver this as part of the next product update. Please join the private prerlease to learn more, or stay tuned!

  2. Why does there seem to be no interest or demand for this feature anymore? For me it's a "must have" for efficient prototyping. I realize "flat" is all the rage, but I still do a lot of photo-realistic, skeuomorphic design using Photoshop's bitmap-only tools. Without 9-slice scaling, there's no way to properly scale a png graphic within XD. I have to create all the different sizes I need in Photoshop and import them all separately. Doesn't anyone else have this problem, or am I missing something?

    I realize there's already a post about this, but I'm hoping for some feedback…

    81 votes

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    25 comments  ·  01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

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    I can’t comment on the state of design, but what I can do for you is to merge the other story into this one, which will notify all of the other people who upvoted for it. That being said, it’s likely that people are beginning to go all-vector, which negates the need for bitmap 9-scaling if you have fixed point corners.

    -Elaine

  3. Usecase:
    Often you will spend days organizing a collection of artboards that you want to export at 1 graphic. 1 way to achieve this is to create a new large artboard and copy and paste your UI from all of them onto the new artboard then export.

    If you look at Facebooks toolkit you can see how they have created an outter artboard ideally if you selected it it would include all of the artboards are are on the inside of the main artboard as part of export.
    http://facebook.design/ios10

    81 votes

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    13 comments  ·  01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

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  4. Now that the "Tap/Hover Effect" request ()https://adobexd.uservoice.com/forums/353007-adobe-xd-feature-requests/suggestions/12941394-tap-hover-effect?tracking_code=c41a5301558789f85205f7c47ec8b9ca) is officially closed, we need a feature to do what (I believe) the 8952 people who voted for it have been asking for since March of 2016:

    A way to assign Hover events as triggers for the existing interactions platform.

    Component states is a wonderful addition to XD, but it barely scratches the surface of what designers need for prototyping hover events.

    We need to be able to add tooltips, menu pop-up overlays and many other effects that still can only be achieved by transitioning to another artboard. As it stands,…

    80 votes

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    14 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →

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  5. I'd love to be able to prototype drag and drop interactions (hover effect, ability to move an item on screen, and ideally trigger when something is dropped onto an object).

    80 votes

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    12 comments  ·  01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

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  6. Implement Full Screen Mode
    Which already available in Other Adobe Apps(Illustrator,Photoshop)
    F is the shortcut key

    80 votes

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    16 comments  ·  01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

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  7. A great feature would be to export a layout into a format that could be edited in Dreamweaver allowing us to create a layout or UI and then build a final producr straight off of that.

    This would speed up the design process and levels of productivity tremendously.

    80 votes

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    14 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →

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  8. Would be great if illustrator's outline mode could be used in XD as well.
    cmd+Y would switch the view to outlines.
    Benefits:
    • Easy selection of objects no matter how deeply hidden they are
    • Great overview of the construction of the scene

    80 votes

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    26 comments  ·  01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

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  9. Being able to select the color for the connectors not only makes it easier for me to understand the interactions better at a glance but when I share the wireframes with developers it gives more clarity to the progression of interactions.

    79 votes

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    14 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →

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  10. Be able to flatten layers into a rasterized layer.
    Right now, I need to export a layer to flatten it, then bring it back into an artboard in order to apply a blur effect. It would be nice to not have to leave Xd and then drag in an image. It disrupts the workflow a bit.
    *nice to have

    78 votes

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    15 comments  ·  01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

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  11. Would be very handy to adjust letter spacing in pixels. Because in CSS you also do it that way … and rather more .. there is no half pixel …

    78 votes

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    9 comments  ·  01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

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  12. Apple watch Adobe XD app (that runs on Apple watch watch).
    Wouldn't require many additional features compared to its iPhone counterpart.

    • Support for 42mm and 38mm Apple Watch sized artboards within Adobe XD (desktop)
    • Support for linked objects/hotspots within the watch previewer app
    • Transition effects visible within the watch previewer app
    • Close prototype by using force touch within the watch previewer app
    • Support for fixed headers
    77 votes

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    5 comments  ·  08 : Mobile (iOS)  ·  Flag idea as inappropriate…  ·  Admin →

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  13. It is often necessary to publish several versions of the same design for user testing sessions. The idea would be to define artboards basically dynamic in the workflow to export the number of versions (A / B) of the prototype.

    77 votes

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    4 comments  ·  04 : Sharing on the web  ·  Flag idea as inappropriate…  ·  Admin →

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  14. I want it so that the cloud space would work as a team space, not only the individual users.

    team cloud space

    76 votes

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    20 comments  ·  04 : Sharing on the web  ·  Flag idea as inappropriate…  ·  Admin →

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  15. Please give users the option of scaling the prototype to browser width instead of just a straight - "view actual size" fullscreen option. It makes prototyping useless if we can't fit the prototype to the browser window.

    76 votes

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    21 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →

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  16. Right now, when you enter Desktop Preview, the cursor is the typical white circle that is supposed to represent a finger. This is great when your project is a mobile app or website. But your project is a desktop app or website, it begs to have a normal black arrow for a cursor--and the Mickey Mouse gloved hand when hovering over clickable things--for recording videos and even just testing it out on your own. It's cumbersome and distracting to have a giant circle cursor for desktop experiences.

    When you create a new project, XD already asks what type of project…

    76 votes

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    9 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →

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  17. Hi there! I'm excited with this tool from you.
    I came here to suggest few things base in actual ideas going on.

    I'm a React Native user. I'm pretty excited with RN too. And I would be glad to merge RN with Xd.

    For RN we have few tools (IDE) like Deco IDE (just MAC...) and exponent. Deco is very interesting and Xd could overcome it.

    I think create UI inside Xd and transform the it's layers into React native tags would be the simplest way. Adobe XD would not be affected just creanting a kind of "react export". These…

    76 votes

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    10 comments  ·  07 : Integration with other tools  ·  Flag idea as inappropriate…  ·  Admin →

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  18. Would like to be able to collapse the adjustments panel on the right much like "Collapse to icons" works in Illustrator or Photoshop. That right hand panel covers up so much of the main canvas when working on a smaller resolution screen.

    This is somewhat related to the "Hide all panels" feature request: https://adobexd.uservoice.com/forums/353007-adobe-xd-feature-requests/suggestions/12937710-hide-all-panels

    76 votes

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    23 comments  ·  01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

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  19. Maybe by holding the command key while moving one of the groups.

    76 votes

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    19 comments  ·  01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

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  20. I have created a linked Design System file and now one of the designers has overwritten some of my elements. I can go back in the version history and open a version before the mistake was made but I can't revert to that version. Because many files link to the source Design System file, I can't just make a new one and send it out — the orginal linked file needs to be maintained.

    75 votes

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    19 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

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