Specify drag direction
You've entered a new feature that is great but now we want more :D
Could you please provide the drag direction?
[Deleted User] commented
This is so basic. Cant set drag direction to up and down?
Ricardo Jesus commented
It would be great to have options for dragging left, right, up & down!!!
Multi Drag and Drop Interactions on one object would be amazing
It would be great to have options for dragging left, right, up & down.
Consider my vote voted...
Mustafa Khater commented
I will vote for this feature!
Drag to different directions goes to different artboards.
Brian R commented
This feature will make prototyping much more realistic and powerful.
This seems like a fundamental feature. Why in the world is this feature not included already?
Imamull Qhaeer commented
Actually just realized this wasn't a ready-made feature. Hope to see it soon!
Would be nice to add multiple drag auto-animates to a single image. Making it possible to drag a carousel in both directions, when having more than two images.
Currently you can only drag the image in one direction, and then drag the group to go back.
I agree with everyone hear who says it's essential, as well as surprising that it's not already implemented.
Anthony Finix commented
wish it was more like a keyframe timeline thing than to different artboards
Shayan Naqvi commented
I would appreciate it if dragging could be improved, similar to what is used in Framer X, and if we could specify the dragging direction, it would be great. Also, triggers need more of a variety, as in hover triggers, hold triggers (as in tap on something for a specified time) horizontal scrolling, etc. Also if the UI of Xd could receive a dark mode, it would be great.
Multi-directional drag overlaps another feature set: multiple triggers per artboard or object.
Currently there is no support for multiple triggers and destinations.
We want to be able to specify what happens when dragging in different directions. The way XD is currently set up, we can only transition to one destination.
Support for dragging in different directions seems to imply different destination artboards.
But another way to solve this problem might be to extend the area around the viewport 360°.
I.e., designate a Viewport Area (not just height) that exists inside the artboard and can be dragged within it.
Provide a default direction in the prototype navigation panel and allow the user to choose X axis, Y, both, or 360°.
This solution does not involve transitioning to a different destination. Instead, it resets the location of the viewport on the same artboard.
That's my two cents! However you choose to solve the problem, I hope we will have the feature soon.
I agree with the Adobe crew. It's essential.
This seems so basic. Adobe please!!!
I need this so bad!
Shayan Naqvi commented
Guys if you want this to be then VOTE!