How to scale an SVG relative to its canvas size with the command line
Recently, i am facing a crazy problem. I'm trying to create a pipeline for rendering my vector graphics. Basically, I am trying to upscale the vector by 16 times, rasterize it, then downscale to supersample it back down to native resolution, which is based on the SVG's canvas.
I'm trying to do this with ImageMagick but from what I have read it isn't possible because you have to explicitly tell ImageMagick the canvas size by pixels, and not by a percentage/multiplying.
I use Adobe Illustrator 22.1 64-bit to create my SVG's, and ImageMagick 7.0.7-25 Q16 x64.
Thanks & Regards
Camillelola
Mindmajix.com
Thanks for contacting us! You’ve filed this against the Adobe XD team, which doesn’t do support for Adobe Illustrator. This might be a good question to post on the Illustrator forum, which might have people who have the expertise to answer your question. https://forums.adobe.com/community/illustrator
Thanks!