Push colors from the assets panel into local color swatches
When you add colors to the Assets panel
The same colors should show up in the Saved Swatches in the color picker box.
What's the point of using a color library when there is no option to use it? No option to add the entire or parts of the library to the local swatch, no option to use libraries directly on most objects except as fill but not borders (path). No drag and drop of a colour library on an object etc. The only lame option is to use the eye drop to take a sample of the colour library sample (which is not the actual color).
I need this now. Let's goooo
Juan D. Bolaños commented
Get this live!
Alex H commented
At the very least I want them to be in sync! If I highlight a color in the asset panel and edit the HEX value, that edited color should be represented in the color swatch panel but it currently is not.
Nadine Gin commented
1. In color workflow it is anoying that user has to navigate from elements panel on the left to the very right color tool.
2. Why are the saved colors on the right not shown in the left elements color picker? So I have to copy the hex code vom the right to change it on the left.
3. Find and replace color option: What if I wanna delete a color and replace it with an existing color in the saved elements?
you cant even drag a color from the assets panel onto an item...
When linking an asset library, I want to reuse my assets.
I would like to see a way to add all linked colors as swatches in the adobe XD color picker popover. Adding them manually is just a chore and unnecessary waste of time.
Whit Gurley commented
Just now bumping into this absolutely ridiculous workflow/limitation. It's bad enough that you can't drag colors from one doc to another, but not being able to copy them from one UI to another in the *same document* without a tedious process involving four mouse clicks per color?? Infuriating.
In the components panel there are document colors. On the color palettes themselves, there is a location to save colors. Not really seeing why there are two locations to save. Perhaps we could have the document colors be properly labeled in that popout menu so you don't have to add them in both locations.
Scott C commented
The UX/UI is broken in XD. Select an object then select an Asset Color and it only applies to the fill. There is no swap colors between fill and stroke like in Illustrator. The only way to apply a preset color to a stroke is by using the eye dropper tool and then there's no recursive updating of the color. If there is an asset color change you *MUST* go through every stroke applied to objects and eye dropper the updated color, or copy and paste the appearance.
Was just informed that you can right click on an Asset Color to apply it to stroke but this still constitutes as a broken UX in my book.
Also this story may be similar to this other Story, but in UserVoice ther's no way for me to attach my mock up of the solution.
"I don't understand why there are two systems for saving colors."
Yep. I think so too. Nowadays I got used to it, but I still think that there is a better way implement this feature.
Marshall Wells commented
Allow the colors in the Assets flyout under 'colors' to be sent to the color pallet with a single button. Saving all colors saved under the pallet to the assets/colors would also make things move faster.
Why this is valuable:
Currently I am manually adding the colors to the color pallet saved colors. It would be great to be able make the colors more accessible.
A quick improvement would be to enhance the global color assets so that when those colors are changed, the same colors in the Saved Color Swatches are also changed. Currently editing the global colors changes them throughout the document, but not in the swatches panel … which is frustrating. The swatches must be manually deleted and recreated. Given that the swatches are document-specific, there seems to be no good reason for this.
It should work both ways! When you add a color in the color picker it should show up in the color assets panel. Then all we need is a color themes assets panel in place when they bring in CC Libraries.
I have something to add! When you select a shape that only has a border and no fill, selecting a color from the color assets should apply to that border instead of doing nothing.
This is more or less rendered moot by Mark's original suggestion, but it doesn't hurt for those who like using the assets panel.
I don't understand why there are two systems for saving colors. I always think that I've saved a new color asset, but realize it's only in the saved swatches. And then I end up color picking colors I have saved in my assets because that's faster than finding it in the assets menu. Color Assets should be available from the color picker for a more seamless experience.
aurora johansen-wardigo commented
Please work on this! Changing a color can require up to 8 steps:
1. Traverse to right side of screen
2. Click on color input
3. Choose eye-dropper, if changing border
4. Traverse to left side of screen
5. Switch to Assets flyout
6. Pick color, if using eye-dropper hope I picked the right color b/c of awful zoom obscuring swatch
7. Traverse to right side of screen
8. Close color picker if using eye-dropper
Joachim Tillessen commented
I find this highly relevant in order to make color assets useful. At the moment I cant even apply an asset color tor the border of any shape.
Display the color swatches added in the Appearance's color-picker library in the Character Style's color picker
When editing a Character Style from the Assets window, the color picker does not display the swatches from the Appearance's local color library.
Make the color swatches from the Appearance color-library be reflected in all color pickers across the app, including the Character Style color picker.