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Arrow navigation on the online shared prototype

I created a link, but when I was presenting, I realized that exported version can't be navigated using keyboard-arrows.

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    MehulMehul shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

    6 comments

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      • joan_laffertyAdminjoan_lafferty (Admin, Adobe) commented  ·   ·  Flag as inappropriate

        We did change it in the past few months to show arrows all the time. It sounds like people don't like this change. We were trying to allow users to navigate home easily at any time. I'm guessing, we should have allowed the home icon at all times, but, not arrows? Is that what people want?

        If there are no arrows (because you have interactions, should you be able to navigate with your arrow keys?

      • Jeffrey SomogyiJeffrey Somogyi commented  ·   ·  Flag as inappropriate

        @Peter Flynn
        That's how it's _supposed_ to work, but I'm seeing prototypes that still include the home/forward/backward buttons even when the links are in place. This is ... not ideal for prototype user testing.

      • Barbara Jean McKenzieBarbara Jean McKenzie commented  ·   ·  Flag as inappropriate

        I've created interactions yet i still get the arrows. This makes it hard for test use... has the functionality changed since July that now the arrows are on there all the time?

      • Rob WoottenRob Wootten commented  ·   ·  Flag as inappropriate

        I would recommend always having the arrows whether there are interactions or not. We cannot always communicate intent with the prototype interactions.

      • Peter FlynnAdminPeter Flynn (Admin, Adobe) commented  ·   ·  Flag as inappropriate

        Here's how it works currently:

        * If you have no interaction "wires" defined connecting your artboards, then when you share the prototype you can navigate between artboards using the arrow keys. (In fact it is the *only* way to navigate between artboards, since there are no clickable interactions defined).
        * If you have created at least one interaction, then navigating via arrow keys is turned off -- you *must* use the interactions that you've created to move between artboards.

        So perhaps in the latter case we should offer an option for enabling/disabling freeform arrow-key navigation.

      • Marc BoucherMarc Boucher commented  ·   ·  Flag as inappropriate

        when you have more than one proto, you need to navigate on the differents, but for the moment it's impossible, if we can have an arrow it will be nice

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