Global rulers for the x/y axis.
yes , need a ruler its easier to align with that
As a developer, i need to know spaces between elements. Please add a ruler so that we can measure all the things our designers gives to us.
someone else already said exactly what I was thinking so I'll quote it again "I don't like the current implementation of guides, because you may be zoomed in on a specific portion of the artboard and in order to drag a guide you have to zoom out or move to the top left edge of the board to start dragging. The source of the guides should be more global... like the rulers that have worked for years in all other adobe programs."
When you're on an artboard it's easy to see where you place things when you have a ruler at the top or side of your artboard so you know where you are. It would be helpful to have!! Guides do help but can't replace a ruler on the x/y axis for an artboard.
Please include Rulers in XD
Reshmi Mukherjee commented
Please add rulers. It's a must-have.
This would be handy. Particularly if it could be positionned where needed like in Photoshop.
Also miss this feature. Especially to align elements between artboards.
Swarali Hindlekar commented
Global rulers are really necessary because it gets difficult to work on two artboards at the same time. Unless you create a duplicate copy of the Artboard, you cant see rulers at the same position on the next artboard. There is literally no way to do it!
Serkan Zararsız commented
Please add global rulers also do XD. The artboard ruler is a nice to have, but often I also need global rulers. Also, I have alsways to zoom out or scroll to the top of the artboard to get a ruler and scroll back all the way down. This could be solves with a standard ruler on to the top and left of the the entire working platform and use a keyboard short cut to decide whether it is a global line or an artboard line. Right now it is very limiting and slowing down the performance!
Vinaykumar C commented
A proper implementation of Rulers would provide us with proper Guides as well, the way Sketch and Figma do it. Creating Guides currently is such a pain.
How do you create a UI/UX tool without giving an option of a ruler to begin with? HOW?
Matthew King commented
Every time I open this program I think to myself "Yay! Digital work instead of print today!"
And then I get EXTREMELY FRUSTRATED that this multi-billion dollar is run by incompetent project managers that ignore basic principles of the entire Adobe ecosystem. They should fire your entire XD department and give it to the seniors from Ai and Ps to fix this insulting mess of a program.
Cmon Adobe wtf
Robert Boyhan commented
I don't like the current implementation of guides, because you may be zoomed in on a specific portion of the artboard and in order to drag a guide you have to zoom out or move to the top left edge of the board to start dragging. The source of the guides should be more global... like the rulers that have worked for years in all other adobe programs.
It... has... no... rulers?
2020 and still no rulers or guides...
This is a 'design' tool, right?
Came back to Adobe XD after a year or so, installed it again today...Hoping to see this. Pretty shocked. Though I did see a new feature about voice control...I mean, is the goal to literally kill the product?
You must be fucking kidding me...
Blake Gilchrist commented
Almost four years since this was raised and this is still not implemented - incredible.
The last official response was in 2016 from an Adobe software engineer who questioned the need/purpose of rulers and encouraged people to upvote a different feature (guides) which, as most designers will know, serve a useful but different purpose. Staggering that a company with such experience in design software needs to ask these questions when rulers and guides have been a staple of Photoshop, Illustrator and InDesign for over twenty years?
People in the comments talking rulers and guides as interchangeable terms/concepts isn't helping. What we currently have in XD is *guides* of various types, with the only truly user-controllable ones being at local Artboard level. These are fiddly and you can't even set their X/Y positions manually.