Button press and hold
Press and hold capability for buttons with the ability to specify the length of the hold.
Also would be good to allow multiple press and holds of different lengths on the same button that go to independent destinations. Example press and hold button for 2 seconds goes to artboard a. Press and hold same button for 4 seconds goes to artboard b.

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j.m. von wood commented
come on!
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Gabriel RIchers commented
Important!!!
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Ganesh Deveppa commented
Very important feature Adobe, bring this function alive asap..
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Tobias commented
That would be very helpful I could use every day.
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Anonymous commented
this
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Surender Sharma commented
waiting
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Lucas Sterrett commented
This would be really helpful
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Anonymous commented
As a game UX/UI designer, the 'Hold X' to confirm is a really common interaction for console.
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Dan commented
Please make this one happen Adobe! :)
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Kris Perpich commented
Its a fundamental interaction for touch screens!
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Anonymous commented
Would be really helpful for prototyping hardware interaction where we have limited button's available
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Herberto Alhambra commented
Adobe XD is often used for prototyping hardware, too. In hardware, the long press vs. short press is a very common feature!
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Erling Storvik commented
Longpress is a simple but important function in XD that really should not require voting to be implemented If you are excited about the product you make.
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Igor Milenković commented
it would be awesome for "show/hide password" input :)
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IVAN CHEN commented
Really need this function
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ghowarth commented
Long press is a pretty ubiquitous interaction. Surprising that XD doesn't have it. Currently need it for a project.
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Grayson Boone commented
Yes sign me up!! This will be excellent. Otherwise the only workaround I can think of is to create an element and say long press here but have it setup as a tap transition.
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Jane Mason commented
Yes this is exactly what I'm looking for too.
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Anonymous commented
Could work a little bit like the drag button: if you press and hold long enough it goes to next artboard with the animation going on, but if you release too soon. the animation go back the other way. Same as if you drag an element but drag back to its orignal position.