Gestures - swipe, pinch/zoom, force touch
In order to full use this as a UX professional, I would have to have the ability to include gestures, most critically for handing a stakeholder a wireframe or design. Gestural swipes, two-finger zoom, force-touch, etc. Otherwise I don't think too many experience UX professionals will be able to properly communicate core functionality and the behavioral imperatives incumbent to the process.

102 comments
-
Steven Blocker commented
Please add ASAP
-
Anonymous commented
Gestures is definitely a feature that is needed on prototype tools - if you really want to top the competition, multiple gestures would be great!
-
Ed commented
How is this still 'under review' a year later?
-
Anonymous commented
You really need to apply more gestures. These are critical features when providing a prototyping tool!
-
Lee Swearingen commented
This is a must-have feature that your competitors already have.
-
Greg Warmbrodt commented
Hope they add this ... not useful to me without it.
-
Anonymous commented
This is a big oversight. I need this to make it my go to software.
-
Josh Kapp commented
How is it that this important feature is still not even started? It's impossible to prototype many mobile interfaces without at least swipe implemented. Swiping is a basic part of navigation in a mobile browser, for instance. Can we just start with that single gesture? Please? I can't put a mobile prototype in front of a stakeholder without it.
-
Anonymous commented
needed ASAP
-
BDharmawan commented
really really really need basic gesture swipes, zoom in/out, up/down, left/right to get the user experience
-
Anonymous commented
I would like to use XD for full prototypes, but the lack of gesture input is really holding me back- I can only do simple UX concepts.
-
gcomdon commented
Gestures are SOOOO important that the v1 of XD shouldn't have even been launched without it. What's the deal, and when is it going to happen folks?
-
Anonymous commented
Number one feature any touch based prototyping tool needs.
-
nikol commented
Absolutely needs gesturing.
I use AdobeXD when I need quick and want to integrate my Illustrator symbols, but for depth and high fidelity I only use Axure. Working at a larger company we have both, but as a freelancer I would definitely chose Axure first since it's full logic programming and I can get my ideas across better to stake holders and actually test the ID both for myself and to show to developers when they start building.
-
jesus felix commented
please add gestures
-
Anonymous commented
In Device Preview mode slide options doesn't work (it works on tap). It Should be work like in real phone gestures.
-
Our studio has yet to find a suitable IDE to fill our UI/UX design and prototyping needs. We would probably be inclined to pursue XD if gestures were included, especially since it can integrate with TypeKit. The general workflow seems to be more conducive since we've been using Adobe as long as we can remember. We've been running Sketch + Flinto through some trials and its lack of font integration is a sticking point for us. I would strongly urge the Adobe team to work on including gestures into future releases. Also something similar to Flinto's behaviors would streamline a lot of prototyping for micro interactions (toggles, checkboxes, drop downs, menus, etc.) Thanks
-
Anonymous commented
This should be top of the list for new features to be added to XD imo
-
gestyle commented
Word up, Anita..
-
Anita Hall commented
I think it'd be great to include all of the basic core gesture in Adobe XD - not just swipe, pinch/zoom, etc. Core gesture ability based on simulating the OS - WIN, OS, or Android.