Adobe XD: Feature Requests

We love to hear feature requests for Adobe XD from you! UserVoice works best when you file a single idea per submission, but feel free to file as many submissions as you’d like!

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  2. Why is this valuable to you?
  3. If possible, an image or movie to help us understand what you’re talking about
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IMPORTANT: On August 30, 2019 User Voice Bugs forum will transition to read-only.

You can reach our support team in the following:
- Adobe XD Community Forum, https://forums.adobe.com/community/adobexd

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Adobe XD Team

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  1. More precise batch exporting

    I routinely want to export some assets as SVGs and others as PNGs, still others as JPGs. The current Batch Export shoots out all marked assets in one format, but I'd like to be able to specify "format groups" somehow, so that one Batch Export command would export the marked assets in the specific format I need.

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  2. Better file export options like photoshop's 'save for web'

    I find the export options very limiting and have to use other applications to get the assets to a usable format for many web based scenarios.

    There is currently no 8 bit PNG support and the colour options that go with that.

    JPG options are limited and the compression is not as good as photoshop.

    No Webp export.

    No SVG options.

    No Gif support. (still waiting for animated Gifs to work)

    Would be nice to specify that I only want and @2x copy or @3x specifically rather than have to keep deleting the 1x version etc.

    XD is my favourite…

    2 votes
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  3. Highlight component inside hover state

    When you clean up the components. In case a component is inside a hover state for example and I check highlight on canvas it won't show it and you might accidentally delete it.

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  4. Export auto-animated elements to Premiere Pro

    I would love to be able to use auto-animated elements in my Premier Pro videos. It's much simpler than animating in premier and it could be so quick.

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  5. Make Component Master exportable to make all instances exportable

    It will be great if I can mark Component Master as exportable to export all Component Instances. If I have a button which I used many times I'd like to make them all (and all new instances) exportable at once.

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  6. Export at 4x

    I know it’s not the primary usage for XD, but I was designing a little poster for a client in A4 and they suddenly changed their mind and wanted A3. I always export higher resolution, not just in print (using web export, which gives both 1x and 2x). So, since I wanted to have A3@2x, I had to manually copy the content and scale it up to a bigger art board. Thankfully there weren’t many changes in the poster after this but it got me thinking - it’d be neat if I could just export 4x of what I had…

    2 votes
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    1 comment  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  7. Import XD Assets into InDesign

    Looking to implement a design system organization-wide. It would be nice to be able to access assets created in XD in other Adobe applications (InDesign). For example, incorporating into an InDesign Library, all the assets from the "master" XD design system (buttons, logos, sliders, etc.)

    2 votes
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  8. Unique clip path ID when exporting SVG

    Hi, one of programmers at my work had a problem with clip path ID in SVG files that was exported from XD because each of them didn't have unique clip path ID. Whereas exporting from Illustrator had an option of giving clip path ID a unique ID. Can it be also implemented in XD?

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  9. Export SVG graphics for web

    Now code of exporting SVG files starts like this:
    <svg xmlns="http://www.w3.org/2000/svg&quot; width="32." height="32" viewBox="0 0 32.000 32.000">...

    Please add line "<?xml version="1.0" encoding="utf-8"?>" befor <svg xmlns=...>
    Because lack of this string made issue with embedding SVG in content

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  10. Assets panel classify the colors into border-colors and background-colors.

    Now that the assets panel only has colors, I need to classify the colors into border-colors, background-colors, and shadow-color.In addition, we need to add a new category of border-radius.

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  11. Animation specs

    Developers use educated guess work when it comes to making animations based on designs.

    Just like normal design specs, we need animation specs to be able to hand off design that contain motion and transition information. a way to clarify animation and eliminate guess work for developers.

    5 votes
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  12. See colors for Mobile Artboard as NSColor or UIColor

    When we share a design made for iOS to developers, it could be great to have the option to select the appropriate color as NSColor and UIColor as well as Hex RGB etc :) It will be more convenient for developers to have access to UIColor/NSColor right from their dev design specs ;)

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  13. Android asset export: add feature to include the dpi in asset name

    When exporting Android assets, I'd like to see an option to "include dpi in asset name".

    iOS assets add the @1x, @2x, @3x to the icon names, which I find useful. I would like to have the same option for Android, where mdpi, hdpi, xhdpi, etc. is added to each asset and see them all in one folder.

    I export a large amount of assets every week and this could really speed up our process.

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  14. Select whether to export Android assets into a drawable or mipmap directory

    I work with developers, and we found a little problem during the export of assets for android : The folder where are exported the assets are named "drawable-hdpi" … or now, I don't know exactly from when, the folder to make an app is called "mipmap-hdi" …

    It depends on actually of some projects (sometimes you can still use drawable and sometimes not), but it will be a good idea to add a function to choose the name of folders :)

    Can you fix it for another update? Thank you!

    2 votes
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    1 comment  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  15. Presets for exporting items

    Similar to how Sketch does it: when I mark something for export, give me a way to put the export settings at that level so it REMEMBERS and I don't have to pick which file type and compression percentage EVERY TIME.

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  16. Choose whether to default mark to export

    Add the ability to control the entire document export of assets and/or instead of defaulting to "mark for export" leave the checkbox empty.

    Please STOP making decisions for us and let us choose how we want to use XD (The same goes for saving everything in the cloud by default).

    6 votes
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    2 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  17. Clip artboard export at fold line

    When exporting an artboard(s) to a image file(s) (PNG, JPG etc) it would be nice to have the option to clip the image at the vertical scroll indicator.

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  18. Export hidden icons to developer prototype

    I have noticed that assets that I have selected to be uploaded to my developer prototype only seems to include assets that are visible on the art board. It would be good if the developers had access to all the assets I have selected for upload in the asset panel regardless to whether they are visible on the art board or not.

    I turn visibility off for some of my icons as they change in different states and it is easier to keep them layered but the ones I'm not currently using tuned off (flash on/off/auto for example)

    Thanks :)

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  19. Ability to select individual file type/size on export

    I have been discussing with colleagues, the ability to save multiple types of file type when ready to export forcdev. In reality, some assets would be SVG, so PNG and some maybe JPG. Currently, if you batch export, you have to save them all as one type of file.

    1 vote
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  20. Add prefix when exporting artboards

    When working on a project with a whole lot of Artboards, its nice to have an option to Add a Prefix to the Artboard Name when Exporting.

    This will reduce the Name of the Artboard while working, this you you don't see repetitions in the Sidebar too. You will also be able to fit more of the title, when you are linking in Prototype mode.

    Thanks

    2 votes
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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
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