Adobe XD: Feature Requests

We love to get feature requests for Adobe XD! You can view existing feature requests, vote on them and add your comments, or you can submit a new feature request.

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  1. Description of the feature
  2. Why this is valuable to you
  3. If possible, an image or video that helps us understand your feature request
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  1. Full image export at original resolution (Export as source)

    Hi,

    Very often I use images inside a mask/frame but the devs need to be able to export/download the full image that exists inside a mask/frame, not just the image framed. Right now I'm forced to send the images to the devs and this should be all possible inside XD, that's what this application is about.

    Sorry If I miss something, I couldn't find a way to do it. This is key.

    3 votes

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    1 comment  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  2. Export text strings from Artboards to process then for multi-language support

    Export/Import text strings used on the Artboards as csv, xsl or other formats so that the data can be used for processing multi-language support. This will allow developers to see how prototype look like for different language and allow translators to work with the strings.

    7 votes

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  3. Export without border radius and shadow

    Border radius, shadow and stroke in XD project are excellent, but why do I have to export jpg assets with it? On web these thing are made by css code. Please add functionality to export images just cropped to the size set in project, but without added border radius, shadow and stroke.

    9 votes

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    2 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  4. Improve jpg export quality

    I used to po design websites in Photoshop, now i've switched to XD and it's a good change instead of exporting assets to actually build a website. I made a test and exported the same image in the same size by photoshop and XD. Even if Photoshop export is 55% quality it's still better than 100% quality in XD. Why? And no, I'm not interested in 2x image when I need 1x size on website. Please, fix the exporting to be the same as in Photoshop. Now the quality is unacceptable.

    9 votes

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    4 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  5. Download Asset in platform specific file name format

    Since iOS filenaming convention doesn't allow "_" and Android Asset naming convention doesn't all "-" can the asset names be renamed internally when we choose either iOS or Android Platform?

    1 vote

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  6. Slug area export artboard(s)

    It would be nice if there is a slug area just as indesign where you can add aditional information and export it for our clients or developing team.

    1 vote

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  7. Export JPG at 3x

    Please let me have my JPGs at 3x!

    2 votes

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    1 comment  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  8. Batch export assets for selected artboard

    It would be nice to be able to select an artboard and batch export all assets on that artboard only.

    I work on several pages that are updated weekly and so I have one XD file for the entire week. Each page is it's own project and the assets need to be uploaded to dev in separate locations so being able to select one artboard and only export assets on that artboard would be super helpful!

    6 votes

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    3 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  9. Dynamic linking between XD and After Effects

    Would be nice if assets wich exported to AE would be dynamically linked to the design in XD. So every update in XD updates the Assets in AE, just like AI->AE or dynamic link between AE and PR.

    Everytime I update a design and send it to AE, a while new composition is created wich makes working with updated files almost impossible.

    5 votes

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    1 comment  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  10. Different name for component states when exporting assets for dev handoff

    If I have a component "checkbox", and a state of that component named "checkbox_active", when exporting the asset, both will be named checkbox.svg, then I have to rename it manually.

    My idea is to name the svg accordingly with the state name or putting an underscore between names.

    Ex: component-name_state-name

    4 votes

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  11. Determine format of subsets of batch format

    I routinely want to export some assets as SVGs and others as PNGs, still others as JPGs. The current Batch Export shoots out all marked assets in one format, but I'd like to be able to specify "format groups" somehow, so that one Batch Export command would export the marked assets in the specific format I need.

    3 votes

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  12. Highlight component inside hover state

    When you clean up the components. In case a component is inside a hover state for example and I check highlight on canvas it won't show it and you might accidentally delete it.

    2 votes

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  13. Export auto-animated elements to Premiere Pro

    I would love to be able to use auto-animated elements in my Premier Pro videos. It's much simpler than animating in premier and it could be so quick.

    1 vote

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  14. Make Component Master exportable to make all instances exportable

    It will be great if I can mark Component Master as exportable to export all Component Instances. If I have a button which I used many times I'd like to make them all (and all new instances) exportable at once.

    7 votes

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    2 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  15. Export at 4x

    I know it’s not the primary usage for XD, but I was designing a little poster for a client in A4 and they suddenly changed their mind and wanted A3. I always export higher resolution, not just in print (using web export, which gives both 1x and 2x). So, since I wanted to have A3@2x, I had to manually copy the content and scale it up to a bigger art board. Thankfully there weren’t many changes in the poster after this but it got me thinking - it’d be neat if I could just export 4x of what I had…

    4 votes

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    2 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  16. Import XD Assets into InDesign

    Looking to implement a design system organization-wide. It would be nice to be able to access assets created in XD in other Adobe applications (InDesign). For example, incorporating into an InDesign Library, all the assets from the "master" XD design system (buttons, logos, sliders, etc.)

    5 votes

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  17. Unique clip path ID when exporting SVG

    Hi, one of programmers at my work had a problem with clip path ID in SVG files that was exported from XD because each of them didn't have unique clip path ID. Whereas exporting from Illustrator had an option of giving clip path ID a unique ID. Can it be also implemented in XD?

    2 votes

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  18. Export SVG graphics for web

    Now code of exporting SVG files starts like this:
    <svg xmlns="http://www.w3.org/2000/svg" width="32." height="32" viewBox="0 0 32.000 32.000">...

    Please add line "<?xml version="1.0" encoding="utf-8"?>" befor <svg xmlns=...>
    Because lack of this string made issue with embedding SVG in content

    2 votes

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  19. Animation specs

    Developers use educated guess work when it comes to making animations based on designs.

    Just like normal design specs, we need animation specs to be able to hand off design that contain motion and transition information. a way to clarify animation and eliminate guess work for developers.

    23 votes

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    1 comment  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
  20. See colors for Mobile Artboard as NSColor or UIColor

    When we share a design made for iOS to developers, it could be great to have the option to select the appropriate color as NSColor and UIColor as well as Hex RGB etc :) It will be more convenient for developers to have access to UIColor/NSColor right from their dev design specs ;)

    1 vote

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    0 comments  ·  05 : Asset exporting  ·  Flag idea as inappropriate…  ·  Admin →
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