Adobe XD: Feature Requests

We love to get feature requests for Adobe XD! You can view existing feature requests, vote on them and add your comments, or you can submit a new feature request.

While creating a new feature request, please include:

  1. Description of the feature
  2. Why this is valuable to you
  3. If possible, an image or video that helps us understand your feature request
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Adobe XD Team

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  1. Prototype connections

    When you make connections between Screens all of them go through the middle of the screen, they should use, top half to go forward and bottom half to go back. yo you can grab the right arrow to attach to the right place.

    I hope this can be a good idea and it work for all.

    3 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  2. Generate password automatically.

    Hi there,

    Thanks for the new feature - password on shared prototype.
    Everything works well, except that I need to generate secured password by myself.

    So, kindly add auto generate feature.

    Thanks.

    3 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  3. Move all connections to an artboard to another

    It would be so helpful to be able to move all the connections linked to 1 page and attach them to another 1.

    For example: I connected 30 pages to the Home page, but now my Home is another one and I'd like to move all those connections to the new one.

    Thanks and keep up the good work!

    3 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  4. Transitions within the objects footprint

    Me again...

    It would also be nice to specify whether an object's transition (animated transitions only) happens across the entire artboard or only within the objects own footprint. The effect would be similar to the Linear Wipe effect in After Effects.

    e.g. I have a solid element on the right that should slide left, BUT the slide happens only within the space it occupies - effectively making it appear to disappear behind an invisible element at it's left hand edge.

    3 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  5. Widgets and Interactions built on Cases

    I'd like to have the ability create/download/share interactive widgets that work on logical cases and states. The cases would also allow a wide array of interactions styles (on click, on mouse drop, on drag, on release etc.). The states would allow widgets to respond to cases (for example a set of controls can be active or inactive depending on the state of a particular widget). Without the ability to create logical cases it seems like XD is very limited.

    3 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  6. Remove design features from Prototype mode.

    Please remove design feature from the prototype mode. No delete, paste etc when prototype mode. Switching is easy for those needing to tweak a design along the way.

    3 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  7. Trusted user testing group

    I would like to have a way to invite trusted people to user test my prototypes; in fact, I would like to entrust this to a group of verified AdobeXD users. Instead of always trying to hunt down ways to user test on another platform and then get participants. I would like to turn to a set of UXers and ask for feedback. This could relate getting Adobe Points for being a tester and for providing feedback.

    3 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  8. Go back one screen in Preview using the delete key

    When viewing a preview of your design work in the current window could you make the delete key go back to the previous link please. (Just like a browser back button would do)

    3 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  9. Remember prototype interactions (mouse clicks) so re-recordings are easily repeatable automatically

    I think it would be handy if you could set triggers in prototype to record pre defined motion paths for the video e.g: A (Home) to B (Next page) back to A.

    3 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  10. Prototyping: magnifying glass/loupe to help linking small elements

    If I want to create a link from a small element like a menu item to another page, it is hard to accurately select the text and be zoomed out far enough to see the page I want to link to.

    I know you can use the drop down to select the page, but if you want to do it visually it would be good if the area around the cursor would zoom like a loupe to enable easier selection.

    3 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  11. bring element to front on interaction

    I have to tiles next to each other, that each have a hover state. But since the hover state is bigger than the original tile and it streches across the neighboring tile, i can only ever correctly show the hover on one tile. The other tile (which is layered above the first tile) hides part of it.

    This is very annoying, because I cannot properly show the supposed interaction.

    I need to be able to select something like "on hover select state 'hover' and bring element to front"
    or
    hide the hover element to show it on interaction with the…

    2 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  12. Play multiple videos at the same time

    Why only one video play? When strolling on a video in the carousel, then strolling to the following video, in the carousel doesn't play! This feature is pointless. We have been waiting so long for this feature, and it only is limited, and we can't play multiple videos simultaneously. That is a big big problem.

    2 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  13. Navigate through repeat grid using game controller

    Repetition grid are awesome, we know it. It works well with PC (mouse interaction) since the hover is immediatly looking for the hover state of a component.

    It's less magical when trying to navigate a grid with controller where the hover is not accessible.

    We should have preset that understand that using dpad/joystick navigation in the grid toggle hover state on/off without having to define in the prototype view the very bulky :

    • Press Dpad left (joystick left) go to state Hover on button 2
    • Press Dpad bottom (joystick bottom) go to state Hover on button 4 ...
    2 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  14. Prototype movies have rounded corners at the bottom

    The prototype movies force a rounded corner at the bottom making the video unusable. This should be exactly as the prototype with square corners on all sides.

    2 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  15. Display total number of artboards created

    There used to be a way where I could see a total number of artboards that I've created, but since the latest update (or two) I can no longer find out how many artboards are in my flow. I have over 250 and I'd prefer not to have to count them all. Has it been moved somewhere else perhaps? It was very useful. Cheers. Great product by the way. Amazing, really. It's a joy to use.

    2 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  16. Interactions based on game controller trigger combinations

    I use XD almost every day for wireframing and prototyping game interfaces for both mobile, PC, and console games. For mobile and PC games I'm pretty happy with the current feature set but I feel like there are a few improvements that would really help those doing UX for console games. Here are a few points, in particular, I'd love to see improved.

    1) 'Combination' Trigger type for Interactions
    For interfaces in games you quite often need to press a combination of keys, buttons, or key + click to open menus. It would be great if you could set an…

    2 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for your feedback! UserVoice works best when you file only one suggestion per ticket. I’ll change the title of this one to cover the combination trigger, and I encourage you to file the others as separate tickets.

  17. Interact with objects on different artboards

    In prototyping I need to be able to have an interaction transition not just between artboards but to a specific object on a different artboard. For instance prototyping a light box pop up, it needs to be able to be closed and take me back to the button I clicked to open it. This is a really common style of interaction. There are workarounds but they reduce the "realness" of the prototype when presenting.

    2 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  18. Show prototype links of child component states

    In prototype mode, I click through artboards to inspect the inbound and outbound connections. If I set a transition from a component's child state, the only way to see that connection is to activate the state. I would be extremely helpful (esp in large prototypes) if there were some indication of the child state link from the default state.

    2 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  19. Ability to preserve scroll position between transitions within a scroll group

    This would solve a problem I'm currently having with Adobe XD. I'm unable to create a transition that would preserve the scroll position within a scroll group.

    2 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  20. Integration of alt text for visual elements in prototypes

    Blind and severely visually impaired people are largely dependent on the use of screen readers to receive digital content.

    For user testing, the integration of so-called alternative texts plays an important role.
    Adobe XD offers voice playback as an interaction element, but the input of an alternative text, which is analyzed by the screen reader, is not possible from the current point of view.
    I would like to draw attention to this problem, because
    A) due to the legal situation in Europe, private companies are obliged to design their applications accessible until 2025. Here, feedback from the target group, including…

    2 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
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