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Links that scroll under a layer should not be clickable
Links that scroll UNDER a fixed layer, should NOT be clickable. Currently, the link can be clicked "through" the layer.
For instance, if you have a fixed header at the top, and links below it in the body area that can scroll behind/under the header, are still clickable through the header...
5 votes -
Sceenshots in presentation mode, with device frames (Mobile, Laptop, Desktop)
Sometimes screenshots of a design are needed, sometimes it makes sence to do these within adevice frame - the preview mode is already providing video recordin. I think it would be an improovement to display the recordings in a device frame as well (if wanted mby the designer), and also making the user able to do screenshots as well, in the preview mode.
2 votes -
Linking Multiple Objects to the Same Artboard in Prototype Mode
I would like to link multiple objects (across multiple artboards) to the same artboard simultaneously.
In my attached screen shot you can see that both "home" buttons are selected on the two different artboards but the "destination" dropdown is disabled in the prototype sidebar.
It would be nice if this destination field was usable even when objects (single or multiple) aren't already linked to something.
6 votes -
Do not automatically highlight the key stroke in the Interaction Pane
When I have an artboard set to transition with a keystroke, the keystroke automatically highlights and is editable when I select an artboard. I cannot then use Ctrl 3 to zoom into that art board. Instead, it changes the keystroke to Ctrl 3.
1 vote -
Separate fixed positioning of mask and contents
I have a situation where I want a mask to reveal its fixed-position contents, but I don't appear to be able to do that. I don't see any reason that the mask and its contents should be inherently related, even if you want to set it that way by default (when the mask is attached) - I should be able to select either of them and select/deselect the "Fix position when scrolling" toggle.
12 votes -
Wacom Tablet Support for Prototype Link Navigation Scroll
Wacom Tablet scroll support needed for live prototypes. Our team use XD and love the application, we use Wacom tablets for all of our design work and have to dig out and dust off the old Mouse when viewing prototypes - which is a bit of a pain and I am sure we are not the only design studio to share this pain!!
Support for tablet scrolling would be very beneficial.
Thanks and keep up the amazing work
Regards
Michael
2 votesI believe this should work with two finger pan for the touch Wacom tablets, but just in case it doesn’t… can you please share the Wacom tablet you’re currently using?
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I want to use keyboard trigger in device preview
I want to use a PC keyboard trigger in device preview using iPad. It's to create a prototype that uses touch and hard switch operation, like Nintendo's Switch.
7 votes -
Make comments more visible (Design: with color or ...)
Make comments more visible (Design: with color or ...) developer often don't see them because active and inactive status is grey
1 vote -
App switching animation
Sometimes I need to communicate that the user has switched between apps. It would be cool to have a special animation for transitioning between artboards that mimics the iOS/Android app switching experience.
1 vote -
better control over which layers are being animated
Give me more control over what layers will be used for animations. Currently auto-animate decides which layers are used for animated transitions based on their name. However I often have similarly named layers within a group. Not having to go trough all groups and choose new names for my layers I would like to be able to "break" auto animate connections as well as make new ones between layers myself without having to manually rename these layers.
1 vote -
Scroll online prototype by click and drag
In full screen mode, online prototypes don't:
show a scrollbar to go over the project, which would have been ok if Adobe Xd had allowed scrolling by clicking and dragging the artboard;
ocupy the whole space on the sides of the viewport.
Take a look at the next prototype made in Figma. It would be cool if Adobe Xd could take care of those aspects as good as Figma does.
4 votes -
Remove the prototype property inspector for single interactions (return interaction popup)
The Prototype Panel moves the interaction from the element to a panel. This results in little breaks in the prototyping design flow. The previous version was much easier to use because the element initiating the action and the action settings weren't separated. Keeping the interaction settings above the wire helped to keep the connection in the designers mind. Personally I find it much more difficult to think through changes when I have to look from the element being clicked to the panel where the actions are located. Further more, the 'Scrolling' setting which controls sticky elements feels disconnected and isolated…
4 votes -
Animate paths
Defining a path the elements follow while in auto animate is a feature that will be appreciated. While creating a graph some elements have to follow the curve of the graph like a point on the graph. While animating that using auto animate, the point moves outside the graph. Yes, multiple dashboards can be used to define it but with path animation, only two artboards will be enough.
20 votes -
Previous artboard trigger should skip timed trigger artboard
Say we have Artboards A, B, and C respectively whereby;
- Artboard A has a TAP TRIGGER which auto-animates to Artboard B; and
- Artboard B has a TIMED TRIGGER which auto-animates to Artboard CFeature Request:
- If Artboard C has a TAP TRIGGER that invokes PREVIOUS ARTBOARD action, it should go back to Artboard A and not to Artboard B.Similarly:
We may have Artboards A, B1, B2, ...B(n), and C respectively whereby;
- Artboard A has a TAP TRIGGER which auto-animates to Artboard B; and
- Artboard B through to Artboard B(n) has a TIMED TRIGGER which…4 votes -
Option to stop showing the Instructions on the Prototyping Page when only using one artboard
Hi
It's really annoying having to press X on the instructions each time I want to use the prototyping tab. This happens if I only have one artboard and need to go into the prototyping tab to access the Fix Position tick box.
Please can we have an option to stop showing it?. (see attached)
1 vote -
Sort artboards in interaction popup to last edited
I struggle always to find the target artboard I want to link it. Would make sense to show the last edited artboard first. Also, a better search and filter function would be great.
. Makes more sense. Hard to find otherwise the artboard. Search Function also don't work very well. Thank you. you guys do awesome work.1 vote -
Stop point for drag trigger
Quite simply the option to designate a stop point for a drag trigger.
ie. Drag up from a bottom menu to a 2/3 point, where it stops. Drag up a second/third etc time to bring up a sheets style menu to whatever point you would like.
2 votes -
Link together artboards by marquee selecting
Drawing a box around multiple art boards should allow the user to quickly link and un-link the screens together.
1 vote -
Higher Prototype Recording Resolution Oprions
In Prototype Playback mode: when recording a prototype for export to movie file, sometimes we need to export these for HD presentations. Please offer the option to export or record the video at 2x, 3x, 4x or more times resolution. This is especially important with iPhone and iWatch recordings. With all the new tweeting animation features exporting for video to be edited into presentations is getting to be much more important!
17 votes -
Emojis in texts are not shown on prototypes
Hello, we sometimes use emojis on our designs for increasing our conv. rates, giving the design a warm feeling at the same time.
But when surfing the prototype, user can not see the emojis, so our prototypes are not exactly what we expect from them.
Keep up the great work with XD
Regards
71 votes
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